[general permissions/optout]
PLAYER
NAME: Teej
CONTACT: PM,
probabiliteej
ACTIVE TIMES/PACE: PST timezone, usually afternoon/evening
BRACKETS/PROSE: Either, but I default to brackets
OFFENSIVE SUBJECTS & TRIGGERS: No eye squick, I cannot hang with that. If something is getting into heavy gore territory I'd appreciate a check-in, but I also kind of assume we'd already be communicating with a thread like that.
CONTACT: PM,
ACTIVE TIMES/PACE: PST timezone, usually afternoon/evening
BRACKETS/PROSE: Either, but I default to brackets
OFFENSIVE SUBJECTS & TRIGGERS: No eye squick, I cannot hang with that. If something is getting into heavy gore territory I'd appreciate a check-in, but I also kind of assume we'd already be communicating with a thread like that.
IN CHARACTER
PHYSICAL AFFECTION: No problem, but if you touch the bug arm it will be weird for him-- he might not be comfortable with it.
PHYSICAL VIOLENCE: He's very used to this, go for it.
RELATIONSHIPS: He may not believe you're actually interested, but it could happen.
PSYCHIC & PSIONIC INFORMATION: Contact me for info on this!
MAGICAL INFORMATION: No magic detectable on him, if you're capable of it.
MEDICAL INFORMATION: He's a genetic experiment and modified human; one of his arms is a long, scythe-like insectoid limb, and he has insect genes in his DNA. Thanks to this, he can regenerate damage to a degree.
OFFENSIVE SUBJECTS & TRIGGERS: His arm & the process of getting it; his mother; he also has wartime trauma.
PHYSICAL VIOLENCE: He's very used to this, go for it.
RELATIONSHIPS: He may not believe you're actually interested, but it could happen.
PSYCHIC & PSIONIC INFORMATION: Contact me for info on this!
MAGICAL INFORMATION: No magic detectable on him, if you're capable of it.
MEDICAL INFORMATION: He's a genetic experiment and modified human; one of his arms is a long, scythe-like insectoid limb, and he has insect genes in his DNA. Thanks to this, he can regenerate damage to a degree.
OFFENSIVE SUBJECTS & TRIGGERS: His arm & the process of getting it; his mother; he also has wartime trauma.
OUT OF CHARACTER
BACKTAGGING: I try to! After a while I may need to wrap a thread and move on to a new one.
THREADHOPPING: Any time in network posts, check with me otherwise.
FOURTHWALLING: Check in with me first-- mentioning The Metamorphosis would just be a case of 'huh, weird coincidence' for him since he's not literally the same Gregor, but I also don't want it to come up constantly.
THREADHOPPING: Any time in network posts, check with me otherwise.
FOURTHWALLING: Check in with me first-- mentioning The Metamorphosis would just be a case of 'huh, weird coincidence' for him since he's not literally the same Gregor, but I also don't want it to come up constantly.
FIRST IMPRESSIONS
VISUAL: Gregor's a short guy (about 5'6"), with longish hair pulled into a ponytail and a bit of scruffy facial hair. The bug arm is the most obvious thing about him, but beyond that, he has the word UNGEZIEFER tattooed in blocky letters on his human arm; his build is soft around the edges over underlying muscle, a formerly in-shape soldier who still fights but lacks the military fitness he once had.
AURAL: have some clips of him from the game!
OLFACTORY: Often smells like cigarette smoke.
DEMEANOUR: Easygoing, amiable, awkward.
AURAL: have some clips of him from the game!
OLFACTORY: Often smells like cigarette smoke.
DEMEANOUR: Easygoing, amiable, awkward.
☆ code by kimmiserate ☆

OPT-OUT
Please also specify if you are okay with keeping some level of OOC contact! I will keep opt-outs private, so if you're fine with OOC contact I may reach out so we can work out how to maintain your opt-out if we end up in the same player plots, group logs, or similar situations. Please let me know if you would like me to inform mods or a plot runner for organizational purposes so we don't get RNGed or assigned together; otherwise I'll leave that ball in your court by default.
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